The First Descendant Update 1.05 is out with bug fixes and performance improvements

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The first descendant has been fixed by the developer Nexon Gameswhich includes various performance improvements for the game. You can read all the details in The First Descendant 1.05 Patch Notes below.

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Platform and system

– Fixed the issue where the logo sound volume was too high when launching the game.

– Server and client stabilization has been performed.

– (PS5) Removed unintended factors that degraded performance.

– (PS5, XSX) Fixed the issue where FSR Upscale was malfunctioning.

Content Improvements

– Recovery times after knockback and knockdown have been sped up by 1.5x.

– Maximum use of Eterllick shield skill per phase has been reduced from 2 to 1 time.

Bug Fixes

(1) User interface/user experience

– Fixed the issue where the Back button was not working after closing the capacity exceeded pop-up in the module upgrade UI.

(2) Descendant

– (XB1) Fixed issue where other players’ heads wearing skins would intermittently not display.

(3) Module

– Fixed the issue where the “Skill Power Modifier” number was not applied correctly after upgrading the “Deadly Infection” module to level 5.

– Fixed the issue where the Ultimate Module drop animation was used when the normal module “High Power Bullet Capacity Increase” was dropped.

(4) Field

– Fixed issue where object destruction animations were not appearing in Strategic Outpost.

– Fixed the issue where the name and description of the NPC Dominique in the Hagios region were displayed incorrectly.

(5) Equipment

– Fixed the issue where the Ultimate Weapon “Restored Relic” guided tour was not applying the “Ancient Fire” status effect.

– Fixed tooltip error for Fire skill of the 2-part external component set effect “Active Volcano”.

– Fixed tooltip error for external component weak point damage “Frozen Heart”

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