The reveal of Metal Gear Solid in 1997 left developers of the rival spy game “despairing” because it did “everything we were trying to do, only better”


The reveal of Metal Gear Solid at E3 1997 had a big impact, especially on a Sony developer who was busy creating his own spy-themed action game at the exact same time.

Speaking to Retro Gamer, Richard Ham, Syphon Filter design lead at developer Eidetic (now known as Days Gone developer Sony Bend), explained how the Metal Gear Solid trailer brought the convention to a standstill. That’s partly because Konami ran it every hour, on a giant screen that dominated the convention floor.

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