A year later, Larian looks back on the success of Baldur’s Gate 3, his future projects and the cancellation of the DLC: "Since then, we feel better" – IGN
A year later, Larian looks back on the success of Baldur’s Gate 3, his future projects and the cancellation of the DLC: “Since then, we feel better”IGN
Baldur’s Gate 3 director was shocked that people called the RPG a “rip-off” of Divinity: Original Sin 2 before its launch: “I got a call from my mom who said, ‘What have you done?'”Gaming Radar
The developers of Baldur’s Gate 3 considered a first-person dialogue camera, but weren’t sure if it would have cutscenes: “next thing we know, they’re zooming in on a goblin toe.”Yahoo Entertainment
How (and Why) a Bear Love Story Changed How People View Baldur’s Gate 3Popverse
The developers of Baldur’s Gate 3 considered a first-person dialogue camera, but ended up breaking their cinematic camera rules to give you a good look at the goblins’ feet.VG247